10 REM *** 20 REM sprite 30 REM *** 40 SCREEN 1 50 KEY OFF 60 REM definimos un caracter 70 A=BASE(9) 80 FOR F=A TO A+7 90 VPOKE F,195 100 NEXT 110 S=BASE(8) 120 FOR I=0 TO 200 130 REM cambiamos la coordenada X 140 VPOKE S,I 150 REM cambiamos la coordenada Y 160 VPOKE S+1,I 170 NEXT 180 GOTO 120